Security-X
Forum Security-X => News => Discussion démarrée par: igor51 le mai 07, 2013, 10:05:31
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Network gaming company uses its "cheat-prevention" client to build a Bitcoin botnet
One problem with network games: how do you trust the other people in the contest?
You could build a network that requires your customers to installed a special "cheat-blocker" client...
...and then use the client to mine Bitcoins.

Source: Network gaming company uses its "cheat-prevention" client to build a Bitcoin botnet (http://feedproxy.google.com/~r/nakedsecurity/~3/4g4O96yvWdo/)